![]() How to lay the foundation of a colony, we told you in the starting guide . Now we will consider the issues of further construction and development of the settlement, after the laying of the first dome. In this case, it is worth taking care of a continuous supply of electricity. Solar panels are the best place to start, as they only require metal for maintenance. But at the same time, one should not forget that they are useless at night and during dust storms, so a couple of wind turbines should hang out nearby. Connect the cables between generators and batteries and your first energy district is ready! ![]() Learning is light and ignorance is darkness! Promote energy saving technologies Communications and energy districts Transporters are used to collect resources as well as to deliver them to their destination. When you have more domes, it will be possible to organize trade routes for the exchange of products and colonists. Shuttles are the same transport vehicles, only consuming fuel instead of energy, and doing the same thing, only faster (they fly). This is your main workforce involved in building and moving resources. Initially, you have six of them, but as the colony grows, it is recommended to increase their number. You can simply import them from the Earth, if funds allow, or build them on site by erecting control centers (control centers). Remember that they work only within the communication range of the control center, and also require constant recharging and repair. In addition to stationary points, you can use the CU-transporter, which is a mobile base for drones. The rocket is also an impromptu control center until it goes into space. Crafted from rare metals, or delivered by rocket. Needed to create and maintain complex instruments and control centers.Įmergency truck is moving forward for emergency Drones, transporters and shuttles.Spare parts. Manufactured from metal in a factory, required to service everything in the world.It is made from water and is the basis for transportation (rockets, shuttles).Rare metals. Extracted from underground mines and are the main export resource to the Earth. In addition, electronics are produced from them.These compounds are extracted from obsidian deposits from the surface of the planet, or delivered by missiles. When the colony develops, it will be possible to build a fusion plant that will produce them from fuel. Used to create batteries, domes and skyscrapers.They are mined both from the surface of the planet (the remains of meteorites) and from its depths, through mines. They are used for the construction of almost any structure.Needed to supply colonists, produced on hydroponic and mushroom farms, or delivered by missiles. ![]() The blood of your economy, because nothing moves or is produced without electricity. At the very beginning, it is produced in two ways: solar and wind generation. There are also Stirling generators and nuclear reactors, but you won’t get to them soon. Stored in batteries.Water and air. The foundation of the colony’s life. If oxygen is obtained relatively easily, by means of MOXI installations, which break down carbon dioxide, then you will have to tinker with the liquid. Water can be obtained by evaporating it from the atmosphere (little, but infinitely), or by extracting it from under the surface with an aqua extractor. The influx will be strong, but remember that the field will eventually be depleted. ![]()
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